In addition, Starbound was moved from a single planet to a sci-fi outer space adventure that allowed players to travel to different worlds. But the focus of Starbound seemed to be developing more quests and story than Terraria ever had. So when Tiy, the sprite artists, left Terraria and worked on a new game eventually called Starbound I took notice as did many others. Overall, Terraria was an impressive game. Rather than going for a straight clone of Minecraft, Terraria moved to a 2D adventure game, that had a wealth of combat, and bosses as well as a more meaningful progression than Minecraft. Terraria was a smash hit selling ten million units and still growing, and not only showing that Re-Logic was a force to be reckoned with but it also showed that Minecraft did not have to be the only building game. Currently Also Available on Linux and macOS.
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